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Collection databases Developer tools Folksonomies Web 2.0

OPAC2.0 – Go bulk taggers!

Thank you to everyone who has been tagging the collection with our bulk tagging mini-application.

Since announcing it 2 weeks ago we’ve had 515 new tags added to previously untagged objects. That’s a lot.

If you are one of the many who have added some tags – thank you. If you haven’t tried it yet, then what are you waiting for?

Thank you also to everyone who emailed in or left suggestions in the comments.

Categories
Collection databases Folksonomies Web 2.0

OPAC2.0 – Collection bulk tagging application launched

Today we finished our long awaited ‘bulk tagging’ application.

I’d encourage you to give it a go and send us some feedback.

We are particularly interested in museum professionals and amateur collecting organisations adding tags in volume to our collection. The application currently targets the user tagging of objects in our collection that have not been formally catalogued, or whose formal cataloguing data is not visible in the online database for various reasons.

Bulk Tagger is an experimental application to give quick access to tag multiple objects in our collection database from the one webpage. One of the key problems we have identified with social tagging of our collection is that there just isn’t enough tagging going on and although the tags that are added do have significant benefit in terms of making certain collection records more easily discoverable only about 3000 records have been tagged so far.

Bulk Tagger is currently being targetted at specialist user communities as a way of rapidly increasing our pool of user tags.

We are tracking tagging behaviour and tags added via Bulk Tagger are identified as such and can be quarantined from the mass public tagging if needed in future research.

Each screen shows five objects which have not yet been tagged. Users can add multiple comma separated tags to these objects and then submit them. Upon submission, another five objects will appear. Clicking on an object thumbnail will pull up more information about the object.

This is an early release experimental product only.

Concept and programming Luke Dearnley & Sebastian Chan, Powerhouse Museum.

Categories
Collection databases Copyright/OCL Developer tools Interactive Media Metadata Social networking UKMW07 Web 2.0

UK Museums on the Web 2007 full report (Leicester)

Museums on the Web UK 2007 was held at the slightly rainy and chilly summer venue of the University of Leciester. Organised by the 24 Hour Museum and Dr Ross Parry with the Museums Computer Group the event was attended by about 100 museum web techies, content creators and policy makers.

As a one day conference (preceded by a day long ‘museum mashup’ workshop) it was very affordable, fun and entertaining (yes, in the lobby they had a demo of one of those new Phillips 3D televisions . . . disconcerting and very strange).

Here’s an overview of the day’s proceedings (warning: long . . . you may wish to print this or save to your new iPhone)

The conference opened with Michael Twidale and myself presenting the two conference keynote addresses. I presented a rather ‘sugar-rush, no-holds barred view from the colonies’ of why museums should be thinking about their social tagging strategies. (I’ll probably post my slides a little later). I had been quite stressed about the presentation coming off very little sleep and a long flight from Ottawa to London the night before. But I’ve been talking about these and related topics almost non-stop for the past two weeks so it was actually a good feeling to get it done right at the beginning.

After my presentation Michael Twidale from the University of Illinois reprised the joint presentation about museums making tentative steps into SecondLife that his colleague and co-author Richard Urban had presented at MW07 in San Francisco. Michael (like Richard before) certainly peaked the interest of some in the room who I had the feeling had barely thought about Second Life before – although I notice that the extremely minimally staffed Design Museum in London has just been doing an architecture event and competition in Second Life (see Stephen Doesinger’s ‘Bastard Spaces’).

Mike Ellis from the Science Museum followed the tea break with a presentation that looked at the outcomes of letting a small group of museum web nerds loose for a day without the pressures of a corporate inbox. Using a variety of public feeds the outcomes of such a short period of open-ended collaborative R&D were quite amazing. In many ways Mike’s presentation ended up challenging the audience to think about new ways of injecting innovation and R&D into their museum’s web practices. Amongst the mashups were a quick implementation of the MIT Simile Timeline for an existing project at the Cambridge University Museum tracking dates; a GoogleMaps mashup of all known museum locations and websites in the UK (something that revealed that current RSS feeds of this data are missing the crucial UK postcode information); a date cleaning API to allow cross-organisational date comparison built by Dan Z from Box UK; and an exciting mashup using Spinvox‘s voice to text service to allow museum visitors to call a phone number and be SMSed back information about locations, services or objects.

These were all really exciting prototypes that had come out of a very small amount of collaborative R&D time – something every museum web team should have. Apart from this a couple of problems facing museum mashups were revealed – stability issues and reliance on other people’s data – but as Mike pointed out how does this really compare to the actual stability of your existing services?

Nick Poole from MDA presented Naomi Korn’s slides on rights issues (moral, ethical and Copyright) involving museums implementing Web 2.0 applications. Nick presentation was excellent and had two main points to make. The first being that the museum sector is already going the way of increased audience focus and interaction in real world policy and has been for at least the past decade so why should the web be any different? Further that the recent political climate in which museums in teh UK exist has focussed on the cultural sector being a lead in enhancing social cohesion and the sharing of cultural capital. Secondly, Nick emphasised that as museums “we have a social responsibility to the population to exploit any and all methodologies which makes it easier for them to engage with and learn from their (cultural) property”, concluding that despite the potential legal issues, Web 2.0 offers a “set of mechanisms by which we can enhance accountability and effectiveness in a public service industry”. Excellent stuff.

Alex Whitfield from the British Library then presented an interesting look at an albeit extreme example of the tensions with implementing Web 2.0 technologies with certain exhibition content. Alex demonstrated some of the website for the Sacred exhibiton which shows some the key religious manuscripts from the faiths – Christianity, Islam, and Judaism. The online exhibition shows 66 of 152 texts and includes a GoogleMaps interface, expert blogs, podcasts and some nice Flash interactives (yes, I did ask why Flash? apparently because it was a technology choice encouraged by the IT team). Alex then proceeded to look at a few examples of where tagging and digital reproduction can cause community offence or at the very least controversy, before closing referencing from Susan Sontag’s ‘On Photography’ where Sontag claims that there is a reduction of ‘the subject’. (see an interview with Sontag where she explains this concept). Alex’s example was certainly provocative and reminded me, again, that the static web and the participatory web both carry their own particular set of implicit politics (individualistic, pro-globalisation, and pro-democracy although to differing depths of democracy).

After a light lunch Frances Lloyd-Baynes from the V&A gave an overview of some of the work they have been doing and some of the challenges ahead. She reported that the V&A has 28% of their collection online but that the figure reduces to 3% once bibliographic content is excluded. Of course they have been working on other ‘collections’ – those held by the community – for quite a while as evidenced by their Every Object Tells A Story and the new Families Online project.

She also mentioned the influence of the MDA’s ‘Revisiting Collections‘ methodology which focuses on making a concerted effort to engage audiences and bring user/public experiences to museum collections content. This and other concepts have become a key part of the V&A’s strategic policy.

In terms of user-generated content she highlighted problems that manyof us are starting to face. What UGC gets ‘kept’? How long, how much? What should be brought into the collection record? Should it be acknowledged? How?How should museums respond, mediate and transform content? Or should they remain unmediated? And how do we ensure that there is a clarity and distinction between voice of the museum and voice of the user.

Fellow Australian, now ex-pat who works as a database developer at the Museum of London, Mia Ridge, gave a practical overview of how Web2.0 can be implemented in museums. She covered topics like participation inequality, RSS and mashups, and the need to be transparent with acceptable use and moderation policies. it was a very practical set of recommendations.

Paul Shabajee from HP Labs then gave a very cerebral presentation on the design of the “digital content exchange protoype” for the Singapore education sector. The DCX allows for the combination of multiple data and metadata spread across multiple locations and sources, as well as faceted browsing and searches for teachers and students allowing for dynamic filtering by type, curriculum subject area, format, education level, availability, text search, etc. It was a great example of the potential of the Semantic Web. He then went on to explain the CEMS thesaurus model of curriculum and the taxonomies of collection, and how actual users wanted to do things in a more complex way such as finding topic for a class then find real world events and map them against topics. And because everything had been semantically connected, building new views in line with user needs did not mean massive re-coding. More information ont eh project can be gleaned from Shabajee’s publications.

Then after some very tasty micro-tarts (chocolate and raspberry, of which I must have partaken in five or six . . ), we moved on to the closing session from Brian Kelly of UKOLN. Brian is a great presenter although his slides always seem so lo-fi because of his typographic choices. Brian managed to make web accessibility for Web 2.0 are compelling topic and his passion for reforming the way we generally approach is ‘accessibility’ is infectious.

Brian is a firm believer that ‘accessibility is not about control. rules, universal solutions, and an IT problem’. Instead he asks what does accessibility really mean for your users? And rather cheekily ‘how can you make surrealist art accessible’? Accessibility, for Brian, is about empowering people, contextual solutions, wideing participation, blended solutions, all the things that Nick Poole and Frances Lloyd-Baynes (and the rest of us) were pushing for earlier in the day.

Brian has come up with a model of approaching accessibility that uses as a metaphor the tangram puzzle (for which there is no single ‘correct’ solution) rather than a jigsaw. He advised that we should focus on content accessibility because a mechanistic approach doesn’t work. How do you make an e-learning resource 3d model? It is just not possible and instead we should be focussing on making the learning objectives/outcomes accessible instead. If we see things in this way then there is no technical barrier for doing museum in projects in say, Second Life, citing the reasons that it isn’t ‘accessible’ by some disabled users, but that we should focus on providing alternatives as well that achieve or demonstrate similar outcomes for other users. Michael Twidale also provided the example of the paralysed Second Life user who can, in his virtual world, fly when in the real world he cannot walk.

Brian closed by advising that at a policy level we should be saying things like “museum services will seek to engage its auidences, attract new and diverse audiences. The museum will take reasonable steps to maximise access to its services”. By applying principles of accessible access across the whole portfolio of what the museum offers (real and virtual) we can still implement experimental services rather than using accessibility as a preventative tool. After all, as he points out the BBC has a portfolio of services for impaired users rather than ensuring access on every service.

Categories
Collection databases Folksonomies Museum blogging Web 2.0 Wikis

A reminder about ‘participation inequality’

I’m busy preparing a couple of new and remixed presentations for delivery in the northern hemisphere in the next few weeks and Tony Walker over at the ABC reminded me about this excellent summary of Participation Inequality by usability evangelist Jakob Nielsen.

How to Overcome Participation Inequality

You can’t.
The first step to dealing with participation inequality is to recognize that it will always be with us. It’s existed in every online community and multi-user service that has ever been studied.

Your only real choice here is in how you shape the inequality curve’s angle. Are you going to have the “usual” 90-9-1 distribution, or the more radical 99-1-0.1 distribution common in some social websites? Can you achieve a more equitable distribution of, say, 80-16-4? (That is, only 80% lurkers, with 16% contributing some and 4% contributing the most.)

Although participation will always be somewhat unequal, there are ways to better equalize it.

In our collection database tagging represents less than 0.01% of activity on the site. But, because we also do some neat search tracking we can combine a very low level of tagging (folksonomy) with our existing rich taxonomies and the ‘read wear‘ trails left by users in browsing the site to enhance the user experience for everybody.

Others ask me – “I have a blog but no-one ever posts comments, why?”. The answer to which is usually, “are you writing your posts in a way that leaves space open for people to respond simply and quickly?”.

The danger in all this quick uptake of social media amongst the cultural sector is that we often over estimate how much our audiences want to particpate. Sure, in our physical spaces we see them interacting with our on-floor interactive experiences but we then make the mistake of thinking that this will transfer over to the online space. Participation is not the same as interaction – interaction is a much more transient activity whereas participation generally requires effort over time. My advice in the online space is to implement solutions that require, as Nielsen writes, “zero effort” to participate – this is why we do so much work around user tracking and making that tracking simultaneously transparent and, paradoxically, invisible.

Try it.

Here’s my well-trotted out example – search for ‘cricket’ in our collection database.

What does it recommend as ‘related searches’? Other sports and some other words as well usually – it changes dynamically over time which reflects the different patterns of usage and association over time.

Why? Because other users like yourself have told it that these words are related to ‘cricket’.

Have they done so explicitly? No. They just browse the site and their behaviour tells our system that certain terms are related. There is ‘zero effort’ on the part of the user.

How? Ahhh, that’d be telling . . . come to one of my future presentations and find out.

Categories
Collection databases Digitisation Imaging Interactive Media Metadata Web 2.0

Hyperlinking collectively shared images – Seadragon/Photosynth

There’s been a lot of discussion on the web about Microsoft’s Photosynth but this demonstration from TED really reveals the real possibilities. The image navigation opportunities offered by Seadragon are quite amazing but as Blaise Aguera y Arcas points out in the short demonstration, what a collective Photosynth experience offers is the ability for one user/contributor’s content to benefit from the metadata associated with everyone else’s content that is visually related (around the 6:10-6:30 mark).

If the cultural sector contributed images, or made use of this sort of application our very rich contextual metadata could be added to the common pool allowing for holiday snaps to be explored with deep connections to cultural collections and other people’s snapshots. And, again as Blaise Aguera y Arcas makes clear, the other side effect is the ability to generate rich virtual reconstruction works as well.

The BBC has already been exploring these possibilities.

Categories
AV Related Collection databases Web 2.0

OPAC2 does video

We have added the first of a batch of videos to our collection database.

The first one features Tom Crawford, a former train driver who drove one of the locomotives in our collection discussing his experience.

Rather serendipitously Tom’s family made contact with the Museum and Irma Havlicek from the Web Services team organised for Tom to come in and for his story to be filmed and recorded for posterity.

There are many many stories of objects about which the Museum knows more about as a result of public contact generated by the collection database and through visitation to the physical museum, but this is the first object for which we have been able to add a personal story to in such a way.

For those wanting to know how this is done technically, we store the video in our kEmu collection database in its multimedia table, just like all the images, which is then harvested periodically. We currently use Flash Video (FLV) as a preferred format to balance size and quality.

Categories
Collection databases Web 2.0

Our collection database gets 16th place in the top Australian Web 2.0 applications

How very exciting!

Our collection database comes in 16th place in Ross Dawson’s (Future Exploration Network) round up of the top 60 Web 2.0 applications developed in Australia over on Read/Write Web. Apparently we’re up amongst some of the real heavyweights and it is nice to be noticed outside of the cultural sector.

The sites are ranked in approximate order of how prominent they are (or should be), based on four criteria:

– Web 2.0 characteristics
– Coolness/ Innovation
– Maturity
– Commercial success/ number of users

The first comment to make is that coolness and maturity are often inversely correlated. What used to be hot is now ho-hum, while the more innovative applications just out the door haven’t had the time to become mature or gain commercial success. That means some extremely cool and promising applications such as Outback Online, Particls, Vquence, or even SmoothBudget (ranked 59) are outside the top tier on the list, not because they aren’t very interesting and exciting, but because they are in alpha or beta, and so don’t yet score well on the maturity and commercial success factors. Hopefully that will rapidly change. In other words, you can still find some very interesting early stage applications further down on this list, so please don’t just look at the top.

If you visit the collection database today you’ll find we’ve added a stack of new images – 7 gigabytes! – predominantly for the newer objects in the collection. Many objects now have multiple points of view and a lot of the black and white images have been replaced with shiny new studio shots at high resolution. The 7gb update is the first of 7 such major image uploads.

Categories
Collection databases Web 2.0

A practical model for analyzing long tails / Kalevi Kilkki in First Monday

Kalevi Kilkki from Nokia writes an interesting essay titled A practical model for analyzing long tails over at First Monday. For those anaysing how visitors dig into their websites, use their collections, this is useful reading.

This essay offers a dozen of examples of phenomenon, from books to square kilometers, that manifest themselves with a long tail of popularity. The long tail distributions are so similar that there is an obvious opportunity to model them by a single function. The main requirement for the function is that the cumulative distribution should generate a smooth S–shape when the x–axis is logarithmic.

As to the accuracy of the model, in many cases there are discrepancies that call for explanations. First, some anomalies could be explained by pure random variations, particularly with the objects with the highest ranks. Secondly, the abrupt end of the tail often is caused by the fact that in reality the size of the object is finite (e.g., one book), while the long tail function continues to eternity with ever smaller objects. Thirdly, the current environment may artificially shorten the tail. For instance, the business model of movie theaters significantly favors the most popular movies compared to an ideal distribution channel that can effectively distribute movies with a small audience. Fourthly, the effect of minorities (e.g. languages other than English) may considerably lengthen the end of the tail but are invisible in the base of the tail. Finally, in some cases there is no apparent explanation for the difference. To explain those unclear cases, we need more studies and better understanding.

Categories
Collection databases Folksonomies Metadata Web 2.0

M&W07 – Day two: Rjiksmuseum & CHIP

The Rijksmuseum in Amsterdam and several Dutch universities have been working on an exciting collection project which uses ratings and user profiles to recommend art to users. Whilst I was a little sceptical of their ‘ratings’ (1 to 5 stars) as a means of describing art, the recommendation tools and prototype interface were fascinating. Also exciting was the means by which they exposed the ‘recommendations’ – ‘You are recommended these because . . . ” is very reminiscent of Amazon’s additions of the last few years.

Most of all, though, the most striking thing about the CHIP was the ability for the user to generate a printable/downloadable map customised to show them their favourite and recommended artworks. This high level of integration between the onsite recommendations and the gallery floor is something we are thinking a lot about at the Powerhouse Museum in our OPAC project – especially for use at our Castle Hill open storage facility.

Categories
Collection databases Folksonomies MW2007 Web 2.0

M&W07 – Day two: Tagging & Tracking / OPAC2.2

Thanks to all who came to my paper presentation.

The paper is online over at Archimuse or if you are attending it is also in the printed proceedings (which is a little easier to read on public transport). You can also download my slides but bear in mind they need to be viewed in conjunction with the paper itself.

Apologies to the questioner who asked why we don’t allow logins to let people keep track of the tags they have added. It was a good question which I rather abruptly passed over. The problem with logins is that they raise another barrier to participation – at least at this early stage. Whilst I understand that some power users would then get the ability to create a ‘MyTags personalisation’, the risk of deterring other users is high – I’d liken the power user to casual user ratio as probably being 1 in 100, if not more. At the moment I think we have the balance right with tagging and we are still analysing the usage – remembering that they are more for navigation and discovery than for descriptive purposes (unlike, say, an art museum). We might add that at a later stage however.

Thanks to Ian Johnson for the great suggestion about adding a ‘do you really want to delete that tag’ dialog to the tag deletion to prevent accidental deletion. We will implement that pretty much straight away I think.