Fresh & New(er)

discussion of issues around digital media and museums by Seb Chan

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Entries from April 13th, 2007

M&W07 – Day two:Peacock & Brownbill on audiences, visitors, and users

April 13th, 2007 Comments Off on M&W07 – Day two:Peacock & Brownbill on audiences, visitors, and users

Because of timetable clashes I missed Darren Peacock and Johnny Brownbill’s presentation on the evaluation work that has gone into the forthcoming redevelopment of the Museum Victoria website. Their hybrid model of ‘integrated analysis’ of a museum website is a solid approach that addresses many of the holes in other more traditional models. Of course […]

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M&W07 – Day two: Tagging & Tracking / OPAC2.2

April 13th, 2007 Comments Off on M&W07 – Day two: Tagging & Tracking / OPAC2.2

Thanks to all who came to my paper presentation. The paper is online over at Archimuse or if you are attending it is also in the printed proceedings (which is a little easier to read on public transport). You can also download my slides but bear in mind they need to be viewed in conjunction […]

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M&W07 – Day two: SecondLife

April 13th, 2007 Comments Off on M&W07 – Day two: SecondLife

Richard Urban delivered an entertaining but technology-bug plagued presentation on museums in SecondLife. Richard’s paper was full of good examples of real and user-created museums that have sprung up in SL and again asked the question of whether museums should be dipping their toes in the SL waters. If you are curious then Richard’s presentation […]

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M&W07 – Day two: Web2.0, EyeLevel, Brooklyn Museum, Science Museum UK

April 13th, 2007 2 Comments

The Web2.0 stream began with Jeff Gates from the Smithsonian American Art Museum’s EyeLevel blog. Discussing EyeLevel, Gates explained their cautious but highly successful approach to getting blogging activated within a large and venerable organisation like the Smithsonian. Before gong public EyeLevel was used internally for two months with sample posts and comments within SAAM […]

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M&W07 – Day two: Brewster Kahle

April 13th, 2007 4 Comments

Museums & the Web is very big this year. There must be nearly 1000 people here and there is a good buzz in between sessions. Today opened with an entertaining and motivational opening plenary from Brewster Kahle, founder of the Internet Archive. Kahle talked about the Internet Archive disucssing the various types of media it […]

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M&W07 – Other workshops: mashups and blogging

April 12th, 2007 Comments Off on M&W07 – Other workshops: mashups and blogging

M&W07 is already causing timetable clashes! Running simultaneously with my workshop were many other excellent workshops. Two colleagues have posted their workshop slides and notes online as well. The team at Walker Art Center ran their Beyond blogging: is it a community yet?. They have posted some rather extensive and excellent notes for their session […]

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M&W07 – Planning for Social Media in Museums workshop

April 12th, 2007 1 Comment

Angelina Russo, Jerry Watkins and I have just finished presenting our Planning for Social Media in Museums workshop. The slides for those who came are packaged as a PDF for download. The workshop was designed to get people thinking about ways of planning for and overcoming the hurdles that inevitably need to be negotiated when […]

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OPAC2.2 – New look and new features on our collection database

April 5th, 2007 1 Comment

Today we have also made live a slightly enhanced version of our collection database search. You will notice a few useful cosmetic usability tweaks such as the tabbed navigation bar at the top which allows you to quickly get to the tag cloud and the top level of category browsing. We did this to make […]

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Play at Powerhouse – a new website for children

April 5th, 2007 Comments Off on Play at Powerhouse – a new website for children

Today we launched our new website aimed at children under 8 and their parents and carers. Play at Powerhouse. The site contains information for visiting the Powerhouse Museum with children; and extension materials, activities and games to engage children at home, around themes of science and design. The team has done a lot of work […]

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