Fresh & New(er)

discussion of issues around digital media and museums by Seb Chan

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Entries from March 28th, 2006

Sharing & economic production

March 28th, 2006 Comments Off

Interesting essay by Yochai Benkler from Yale Law Journal titled “Sharing Nicely: On shareable good and the emergence of sharing as a modality of economic production”. Benkler looks at carpooling, distributed computing (SETI@home, Folding@Home etc), open source etc and draws some interesting conclusions about the ways in which and motivations for sharing – and how […]

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australian children’s television workshop – kahootz

March 27th, 2006 Comments Off

The australian children’s television workshop, already pretty famous with kids as the creators of round the twist, yolngu boy, lil elvis jones plus much more, are also producers of a clever and versatile piece of 3-D software for students and kids called kahootz. The philosophy behind Kahootz is to promote creativity, problem solving, and sharing […]

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Wonder Wall software

March 27th, 2006 Comments Off

Michigan State University have started selling licenses form their nifty Wonder Wall software which uses Flash Communication Server, MySQL and PHP to create a lovely familiar and child-friendly interface for an online forum. This may be something to consider for the childrens’ microsite. Wonder Walls are a breath of relief from textual discussion boards, chat, […]

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Other museum blogs

March 25th, 2006 Comments Off

Here’s a nice summary of other museums running blogs. We’re not on the list yet. But we will be.

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Museums & The Web – Best Of The Web 06 winners

March 25th, 2006 Comments Off

The winners at Museums & The Web 2006 have been announced. Congratulations to all, especially to our friends at the Australian Museum who picked up an honourable mention in the Best Research Site category for the Birds In Backyards site. There are MANY lessons to be learnt from the winning sites and I’d encourage everyone […]

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Incredible “Realtime-Mind-Music-Video-Re-De-Construction-Machine”

March 24th, 2006 Comments Off

From Germany comes this truly amazing piece of software art called Scrambled Hackz. What it does, as explained in the video, is match audio input (eg from a microhpone) with video samples taken from music videos in real time and dynamically combine them. This has the effect of creating a realtime live ‘remix’ of the […]

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Steve.museum update from M&W2006

March 24th, 2006 Comments Off

Read the latest about the collective museum folksonomy project, Steve.museum from Museums & The Web 06. Our Electronic Swatchbook projects gets a mention. Social tagging applications such as flickr and del.icio.us have become extremely popular. Their socially-focussed data collection strategies seem to have potential for museums struggling to make their collections more accessible and to […]

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How to fix big media

March 23rd, 2006 Comments Off

Here’s some interesting discussion on audience co-creation, but Haque’s concept of the ‘competence trap’ is perhaps even more interesting in terms of what is going on in the socio-cultural shift that is taking place. “That is because most companies undergoing massive disruptions in their industries fall into what Haque calls a “competence trap.” They keep […]

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Massive Passives

March 23rd, 2006 Comments Off

IBM’s Saul Berman on the Massive Passives -> read his article at IBM. The most clever description of how to describe the varying levels of the adoption of new technology by consumers came from Saul Berman, Partner, Media & Entertainment, IBM Business Consulting : Massive Passives: The majority of the public is still very slow […]

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Lego Bionicle, power, language, meaning and the global ‘commons’

March 21st, 2006 1 Comment

Excellent, fascinating and thought provoking article, Rhetorical Virtues: Property, Speech, and the Commons on the World-Wide Web by Rosemary coombe and Andrew Herman which examines the particularly American libertarian values behind the current debates around co-creation and digital media. They look in detail at the Lego Bionicle controversy and the interaction between fan communities who […]

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