Amazing and beautiful animation sequence made entirely with royalty-free Clip Art from Oliver Laric who has some other interesting art projects on his site
Entries from July 30th, 2006
July 30th, 2006 Comments Off on Beauty in clip art
July 22nd, 2006 Comments Off on When you try to emulate teen trends you end up looking foolish
Some reporting from Advertising Age on the new Wal-Mart ‘social networking’ and viral marketing campaign. No doubt leery of all the problems with MySpace.com, Wal-Mart’s site disqualifies any video with “materials that are profane, disruptive, unlawful, harmful, threatening, abusive, vulgar, obscene, hateful, or racially or ethnically-motivated, or otherwise objectionable.” That’s why “pending approval” notes dominate […]
July 22nd, 2006 Comments Off on Orlowski on why there aren’t any smartphones
Given that I am in the market for a new phone I’ve been bitterly disappointed by the lack of truly ‘converged’ devices out here on the market. The most ‘feature rich’ have usability problems when it comes to making phone calls (touchscreen dialing! why?), and those that have really usable decent sized phone/numeric keypads force […]
July 21st, 2006 Comments Off on Stylus Magazine’s top 100 music videos
Trumping the earlier picks from Pitchfork are another 100 selections of the most creative/interesting music videos from Stylus Magazine.
July 10th, 2006 1 Comment
Fantastic open source timeline creator from MIT.
July 8th, 2006 Comments Off on Sydney Observatory astronomy blog launched
The Sydney Observatory’s new astronomy-related news blog is now live. http://www.sydneyobservatory.com.au/blog Maintained by Nick Lomb, Melissa Hulbert, Geoff Wyatt, Toner Stevenson and Martin Anderson and contributed to by their keenest casual staff and astronomers, the blog is intended to operate as a way of allowing the Observatory to quickly respond to current events in astronomy […]
July 4th, 2006 Comments Off on Gaming criticism
Great short piece from Clive Thompson, a columnist for Wired which answers the question “Why there’s no Lester Bangs of video games?” Answer C: Game criticism isn’t economically viable enough to support traditional, professional critics. Do the math: A serious RPG or first-person shooter or strategy game might take 40 or 50 hours to complete. […]